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Script debugging & DevBuild via command line

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Hi. I playing with integration Unity with my IDE. Already finished debugging. I want create support for build & debug application via IDE, but have few problems. http://docs.unity3d.com/Manual/CommandLineArguments.html Dont contains info - how build Script debugging & Dev Build options. If they dont exists - is there any chance of their appearance? I dont want conflict with Unity app, IDE side is only coding in C#(unityscipt, etc), nothing else. But always open app for building - slows coding. Regards PS. Not only words about debugging -> http://klikr.org/fc060182bd0f656371f2ef46e302.png

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