hello, i am trying to build an apk from unity commandline through jenkins and am completely stuck on how to sign the APK. any insight would be amazing.
public static void BuildAndroid()
{
Debug.Log("BUILDING ANDROID");
var args = FindArgs();
string fullPathAndName = args.targetDir + args.appName + ".apk";
BuildProject(EnabledScenes, fullPathAndName, BuildTargetGroup.Android, BuildTarget.Android, BuildOptions.None);
}
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