Hello! I am working on a game in which people take selfie via webcam and the photo is printed by a printer.
I am using System.Diagnostics.Process to open cmd.exe and pass command into it.
("rundll32 C:\\WINDOWS\\system32\\shimgvw.dll,ImageView_PrintTo " + "\"" + (Path) + "\"" + " " + "\"" + "(Printer Name)" + "\"")
This works and my printer successfully prints photo.
However **I also want Unity can be able to check whether the printing is done.**
After searching and trying I know I can use Prnjobs.vbs or Prncnfg.vbs to know status of printing jobs in command line.
![alt text][1]
But I don't konw how to let Unity know the printing status.
Maybe there is some way to save those information as a text file from cmd, and then ask Unity to read it?
Or make another small WPF or Windows Form application to check the status (maybe the Win32_Printer class is what I need?) and make it talk to Unity?
I will be really grateful if you can give me some advice. Thank you!
*1 Win32_Printer class https://msdn.microsoft.com/en-us/library/aa394363(v=vs.85).aspx
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